Pdf ebook: The Creator’s Game

Pdf download ebook The Creator’s Game

Summary: Lacrosse has been a central element of Indigenous cultures for centuries, but once non-Indigenous players entered the sport, it became a site of appropriat

  • Author : N.a
  • Publisher: UBC Press
  • ISBN: 0774836059
  • Genre: Social Science
  • Number of Pages: 364
  • Language: English
  • Views: 519
  • Downloads: 519
  • GET BOOK

Description: Lacrosse has been a central element of Indigenous cultures for centuries, but once non-Indigenous players entered the sport, it became a site of appropriation – then reclamation – of Indigenous identities. The Creator’s Game focuses on the history of lacrosse in Indigenous communities from the 1860s to the 1990s, exploring Indigenous-non-Indigenous relations and Indigenous identity formation. While the game was being appropriated in the process of constructing a new identity for the nation-state of Canada, it was also being used by Indigenous peoples to resist residential school experiences, initiate pan-Indigenous political mobilization, and articulate Indigenous sovereignty. This engaging and innovative book provides a unique view of Indigenous self-determination and nationhood in the face of settler-colonialism.


Pdf ebook: Game Art

Pdf download ebook Game Art

Summary: Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix,

  • Author : Matt Sainsbury
  • Publisher: No Starch Press
  • ISBN: 1593276915
  • Genre: Games & Activities
  • Number of Pages: 272
  • Language: English
  • Views: 936
  • Downloads: 936
  • GET BOOK

Description: Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and Compulsion Games. Immerse yourself in fantastic artwork and explore the creative thinking behind over 40 console, mobile, and PC games. A lone independent developer on a tiny budget can create an experience as powerful and compelling as a triple-A blockbuster built by a team of 1,000. But like all works of art, every game begins with a spark of inspiration and a passion to create. Let Game Art take you on a visual journey through these beautiful worlds, as told by the minds that brought them to life.


Pdf ebook: Ready Player One

Pdf download ebook Ready Player One

Summary: #1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today

  • Author : Ernest Cline
  • Publisher: Ballantine Books
  • ISBN: 0307887456
  • Genre: Fiction
  • Number of Pages: 384
  • Language: English
  • Views: 1091
  • Downloads: 1091
  • GET BOOK

Description: #1 NEW YORK TIMES BESTSELLER • Now a major motion picture directed by Steven Spielberg. “Enchanting . . . Willy Wonka meets The Matrix.”—USA Today • “As one adventure leads expertly to the next, time simply evaporates.”—Entertainment Weekly A world at stake. A quest for the ultimate prize. Are you ready? In the year 2045, reality is an ugly place. The only time Wade Watts really feels alive is when he’s jacked into the OASIS, a vast virtual world where most of humanity spends their days. When the eccentric creator of the OASIS dies, he leaves behind a series of fiendish puzzles, based on his obsession with the pop culture of decades past. Whoever is first to solve them will inherit his vast fortune—and control of the OASIS itself. Then Wade cracks the first clue. Suddenly he’s beset by rivals who’ll kill to take this prize. The race is on—and the only way to survive is to win. NAMED ONE OF THE BEST BOOKS OF THE YEAR BY Entertainment Weekly • San Francisco Chronicle • Village Voice • Chicago Sun-Times • iO9 • The AV Club “Delightful . . . the grown-up’s Harry Potter.”—HuffPost “An addictive read . . . part intergalactic scavenger hunt, part romance, and all heart.”—CNN “A most excellent ride . . . Cline stuffs his novel with a cornucopia of pop culture, as if to wink to the reader.”—Boston Globe “Ridiculously fun and large-hearted . . . Cline is that rare writer who can translate his own dorky enthusiasms into prose that’s both hilarious and compassionate.”—NPR “[A] fantastic page-turner . . . starts out like a simple bit of fun and winds up feeling like a rich and plausible picture of future friendships in a world not too distant from our own.”—iO9


Pdf ebook: The Creative Gene

Pdf download ebook The Creative Gene

Summary: Ever since he was a child, Metal Gear Solid and Death Stranding creator Hideo Kojima was a voracious consumer of movies, music, and books. They ignited his

  • Author : Hideo Kojima
  • Publisher: VIZ Media LLC
  • ISBN: 1974729532
  • Genre: Biography & Autobiography
  • Number of Pages: 256
  • Language: English
  • Views: 498
  • Downloads: 498
  • GET BOOK

Description: Ever since he was a child, Metal Gear Solid and Death Stranding creator Hideo Kojima was a voracious consumer of movies, music, and books. They ignited his passion for stories and storytelling, and the results can be seen in his groundbreaking, iconic video games. Now the head of independent studio Kojima Productions, Kojima’s enthusiasm for entertainment media has never waned. This collection of essays explores some of the inspirations behind one of the titans of the video game industry, and offers an exclusive insight into one of the brightest minds in pop culture. -- VIZ Media


Pdf ebook: Shoe Dog

Pdf download ebook Shoe Dog

Summary: “An eye-opening look into the story of Knight before his multibillion dollar company.” —School Library Journal “A great story about how an ambition

  • Author : Phil Knight
  • Publisher: Simon and Schuster
  • ISBN: 1534401202
  • Genre: Juvenile Nonfiction
  • Number of Pages: 288
  • Language: English
  • Views: 1825
  • Downloads: 1825
  • GET BOOK

Description: “An eye-opening look into the story of Knight before his multibillion dollar company.” —School Library Journal “A great story about how an ambition turned into a business…serves as a guide for accomplishing great things.” —VOYA In this young reader’s edition of the New York Times bestseller, Nike founder and board chairman Phil Knight “offers a rare and revealing look at the notoriously media-shy man behind the swoosh” (Booklist, starred review), opening up about how he went from being a track star at an Oregon high school to the founder of a brand and company that changed everything. You must forget your limits. It was only when Nike founder Phil Knight got cut from the baseball team as a high school freshman that his mother suggested he try out for track instead. Knight made the track team and found that not only could he run fast but also, more importantly, he liked it. Ten years later, young and searching, Knight borrowed fifty dollars from his father and launched a company with one simple mission: import high quality running shoes from Japan. Selling the shoes from the trunk of his car to start, he and his gang of friends and runners built one of the most successful brands ever. Phil Knight encountered risks and setbacks along the way, but always followed his own advice. Just keep going. Don’t stop. Whatever comes up, don’t stop. Filled with wisdom, humanity, humor, and heart, the young readers edition of the bestselling Shoe Dog is a story of determination that inspires all who read it. The Young Readers Edition is an abridged version of the internationally bestselling adult book and it features original front matter and back matter, including a new introduction and “A Letter to the Young Reader” containing advice from Phil Knight for budding entrepreneurs.


Pdf ebook: The Monopolists

Pdf download ebook The Monopolists

Summary: The Monopolists reveals the unknown story of how Monopoly came into existence, the reinvention of its history by Parker Brothers and multiple media outlets

  • Author : Mary Pilon
  • Publisher: Bloomsbury Publishing USA
  • ISBN: 1620405717
  • Genre: History
  • Number of Pages: 320
  • Language: English
  • Views: 1048
  • Downloads: 1048
  • GET BOOK

Description: The Monopolists reveals the unknown story of how Monopoly came into existence, the reinvention of its history by Parker Brothers and multiple media outlets, the lost female originator of the game, and one man's lifelong obsession to tell the true story about the game's questionable origins. Most think it was invented by an unemployed Pennsylvanian who sold his game to Parker Brothers during the Great Depression in 1935 and lived happily--and richly--ever after. That story, however, is not exactly true. Ralph Anspach, a professor fighting to sell his Anti-Monopoly board game decades later, unearthed the real story, which traces back to Abraham Lincoln, the Quakers, and a forgotten feminist named Lizzie Magie who invented her nearly identical Landlord's Game more than thirty years before Parker Brothers sold their version of Monopoly. Her game--underpinned by morals that were the exact opposite of what Monopoly represents today--was embraced by a constellation of left-wingers from the Progressive Era through the Great Depression, including members of Franklin Roosevelt's famed Brain Trust. A gripping social history of corporate greed that illuminates the cutthroat nature of American business over the last century, The Monopolists reads like the best detective fiction, told through Monopoly's real-life winners and losers.


Pdf ebook: The Three-Body Problem

Pdf download ebook The Three-Body Problem

Summary: Soon to be a Netflix Original Series! “War of the Worlds for the 21st century.” – Wall Street Journal The Three-Body Problem is the first chance for

  • Author : Cixin Liu
  • Publisher: Tor Books
  • ISBN: 1466853441
  • Genre: Fiction
  • Number of Pages: 400
  • Language: English
  • Views: 1095
  • Downloads: 1095
  • GET BOOK

Description: Soon to be a Netflix Original Series! “War of the Worlds for the 21st century.” – Wall Street Journal The Three-Body Problem is the first chance for English-speaking readers to experience the Hugo Award-winning phenomenon from China's most beloved science fiction author, Liu Cixin. Set against the backdrop of China's Cultural Revolution, a secret military project sends signals into space to establish contact with aliens. An alien civilization on the brink of destruction captures the signal and plans to invade Earth. Meanwhile, on Earth, different camps start forming, planning to either welcome the superior beings and help them take over a world seen as corrupt, or to fight against the invasion. The result is a science fiction masterpiece of enormous scope and vision. The Three-Body Problem Series The Three-Body Problem The Dark Forest Death's End Other Books Ball Lightning Supernova Era To Hold Up The Sky (forthcoming) At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Pdf ebook: The State of Play

Pdf download ebook The State of Play

Summary: FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM -

  • Author : Daniel Goldberg
  • Publisher: Seven Stories Press
  • ISBN: 1609806409
  • Genre: Games & Activities
  • Number of Pages: 192
  • Language: English
  • Views: 378
  • Downloads: 378
  • GET BOOK

Description: FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDER The State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics. The sixteen contributors are entrenched—they are the video game creators themselves, media critics, and Internet celebrities. They share one thing: they are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the bestselling Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything. The State of Play is essential reading for anyone interested in what may well be the defining form of cultural expression of our time. "If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." —Kieron Gillen, author of The Wicked + the Divine, co-founder of Rock Paper Shotgun


Pdf ebook: Ender's Game

Pdf download ebook Ender's Game

Summary: Orson Scott Card's Ender's Game is the winner of the Nebula and Hugo Awards In order to develop a secure defense against a hostile alien race's next attack

  • Author : Orson Scott Card
  • Publisher: Macmillan
  • ISBN: 142996393X
  • Genre: Fiction
  • Number of Pages: 256
  • Language: English
  • Views: 917
  • Downloads: 917
  • GET BOOK

Description: Orson Scott Card's Ender's Game is the winner of the Nebula and Hugo Awards In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives. Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel. THE ENDER UNIVERSE Ender series Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.


Pdf ebook: Aboriginal Peoples and Sport in Canada

Pdf download ebook Aboriginal Peoples and Sport in Canada

Summary: Aboriginal Peoples and Sport in Canada uses sport as a lens through which to examine issues such as individual and community health, gender and race relati

  • Author : Janice Forsyth,Audrey R. Giles
  • Publisher: UBC Press
  • ISBN: 0774824239
  • Genre: Social Science
  • Number of Pages: 268
  • Language: English
  • Views: 365
  • Downloads: 365
  • GET BOOK

Description: Aboriginal Peoples and Sport in Canada uses sport as a lens through which to examine issues such as individual and community health, gender and race relations, culture and colonialism, and self-determination and agency. In this groundbreaking volume, leading scholars offer a multidisciplinary perspective on how unequal power relations influence the ability of Aboriginal people in Canada to implement their own visions for sport. The diverse analyses illuminate how Aboriginal people employ sport as a venue through which to assert their cultural identities and find a positive space for themselves and upcoming generations in contemporary Canadian society.


Pdf ebook: Game Wizards

Pdf download ebook Game Wizards

Summary: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Drag

  • Author : Jon Peterson
  • Publisher: MIT Press
  • ISBN: 0262366738
  • Genre: Games & Activities
  • Number of Pages: 400
  • Language: English
  • Views: 1720
  • Downloads: 1720
  • GET BOOK

Description: The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.


Pdf ebook: FORTNITE (Official): How to Draw

Pdf download ebook FORTNITE (Official): How to Draw

Summary: Draw your favorite Outfits, vehicles, weapons, and more with Epic Games' first official how to draw book, including tips to make your sketches as epic as y

  • Author : Epic Games
  • Publisher: Little, Brown Books for Young Readers
  • ISBN: 0316591343
  • Genre: Juvenile Nonfiction
  • Number of Pages: 112
  • Language: English
  • Views: 831
  • Downloads: 831
  • GET BOOK

Description: Draw your favorite Outfits, vehicles, weapons, and more with Epic Games' first official how to draw book, including tips to make your sketches as epic as your in-game achievements and featuring the authentic Fortnite holographic seal. Learn how to draw 35 of the game's most popular icons-including Outfits, weapons, building materials, and vehicles. In easy-to-follow stages, you'll go step-by-step from rough sketch to detailed finish. INCLUDES: 16 iconic Outfits 8 fearsome weapons The craziest in-game vehicles Drawing guide Top art tips, including advanced shading and texture techniques Whether you're a complete novice or an experienced artist, this book will inspire you to pick up a pencil and get sketching! LET'S GO!


Pdf ebook: The Minds Behind Adventure Games

Pdf download ebook The Minds Behind Adventure Games

Summary: • “Welcome to the journey. At each chapter you’ll have two paths to choose from. One is to continue on to the next chapter. The other is to put the b

  • Author : Patrick Hickey, Jr.
  • Publisher: McFarland
  • ISBN: 1476638470
  • Genre: Games & Activities
  • Number of Pages: 250
  • Language: English
  • Views: 1622
  • Downloads: 1622
  • GET BOOK

Description: • “Welcome to the journey. At each chapter you’ll have two paths to choose from. One is to continue on to the next chapter. The other is to put the book down and play the game. Follow the first option each time. I guarantee that when you finish reading the book and play the games they’ll be more fun because you’ll appreciate what went into the creation of them.”—Leonard Herman, author of Phoenix IV: The History of the Videogame Industry • “Patrick delivers a refreshingly sober look at video game development through the context of his interviews. The stories these legends of the game industry tell are full of disappointment and excitement – failure and success. The stuff video games are made of. The stuff of life.”—Jeffrey Paquette, designer, KROOM • “Patrick Hickey Jr. doesn’t just parrot off the facts like other books in the field, he does his homework, digs deep, and asks the right kind of questions. When you read this book chock full of interviews with those in-the-know you will undoubtedly be pleased!”—Michael Thomasson, author of Downright Bizarre Games: Video Games that Crossed the Line Featuring interviews with the creators of 31 popular video games—including Grand Theft Auto, Strider, Maximum Carnage and Pitfall—this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time. Interviewees recount the endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the adventure genre, and reveal the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.


Pdf ebook: The Game Master: Summer Schooled

Pdf download ebook The Game Master: Summer Schooled

Summary: From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite myst

  • Author : Rebecca Zamolo,Matt Slays
  • Publisher: HarperCollins
  • ISBN: 0063025108
  • Genre: Juvenile Fiction
  • Number of Pages: 176
  • Language: English
  • Views: 457
  • Downloads: 457
  • GET BOOK

Description: From Matt and Rebecca Zamolo, creators of the mega-popular YouTube series Game Master Network, comes a new thrilling novel about everyone’s favorite mystery-solving team as they go toe-to-toe with the mysterious and menacing Game Master. Rebecca Zamolo is on a mission to save her summer. Instead of going to camp like she’d planned, she’s been stuck in summer school. But today is the day! She’s going to present her final science assignment—using her Nana’s borrowed vintage zoetrope—and then she’ll be free to have fun. But as Becca and her classmates wait for her teacher to arrive, a menacing voice comes over the intercom claiming to be the Game Master! The kids quickly discover that the Game Master has locked the doors, scared off the teachers, and made it clear that if Becca and her friends don’t solve the clues that have been left behind, they’ll never get back Becca’s irreplaceable zoetrope, never finish summer school, and never get to enjoy what’s left of their summer vacations. Becca doesn’t know who is behind this, but she won’t let the Game Master win. But will she and her classmates be able to work together to solve the puzzles and escape their school before time runs out? Join YouTube’s favorite mystery solving team as they go toe-to-toe with the Game Master in the first book of this action-packed series from beloved YouTube creators Rebecca Zamolo and Matt Yoakum aka MattySlays, stars of the hugely popular Game Master Network. Fans of StacyPlays’s Wild Rescuers series and Pat & Jen’s PopularMMOs Presents graphic novels will love this thrilling and engaging YouTube-inspired adventure.


Pdf ebook: Shaping the Future on Haida Gwaii

Pdf download ebook Shaping the Future on Haida Gwaii

Summary: Too often Indigenous peoples have been portrayed as being without a future, destined either to disappear or assimilate into settler society. This book asse

  • Author : Joseph Weiss
  • Publisher: UBC Press
  • ISBN: 0774837616
  • Genre: Social Science
  • Number of Pages: 244
  • Language: English
  • Views: 1016
  • Downloads: 1016
  • GET BOOK

Description: Too often Indigenous peoples have been portrayed as being without a future, destined either to disappear or assimilate into settler society. This book asserts quite the opposite: Indigenous peoples are not in any sense “out of time” in our contemporary world. Shaping the Future on Haida Gwaii shows how Indigenous peoples in Canada not only continue to have a future, but are at work building many different futures – for themselves and for their non-Indigenous neighbours. Through the experiences of the Haida First Nation, this book explores these possible futures in detail, demonstrating how Haida ways of thinking about time, mobility, and political leadership are at the heart of contemporary strategies for addressing the dilemmas that come with life under settler colonialism.


Pdf ebook: Awesome Minds: Video Game Creators

Pdf download ebook Awesome Minds: Video Game Creators

Summary: Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And

  • Author : Alejandro Arbona
  • Publisher: duopress
  • ISBN: 1947458345
  • Genre: Juvenile Nonfiction
  • Number of Pages: 120
  • Language: English
  • Views: 1912
  • Downloads: 1912
  • GET BOOK

Description: Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.


Pdf ebook: Fire & Blood

Pdf download ebook Fire & Blood

Summary: #1 NEW YORK TIMES BESTSELLER • The history of the Targaryens comes to life in this masterly work, the inspiration for HBO’s upcoming Game of Thrones pr

  • Author : George R. R. Martin
  • Publisher: Bantam
  • ISBN: 1524796298
  • Genre: Fiction
  • Number of Pages: 736
  • Language: English
  • Views: 1096
  • Downloads: 1096
  • GET BOOK

Description: #1 NEW YORK TIMES BESTSELLER • The history of the Targaryens comes to life in this masterly work, the inspiration for HBO’s upcoming Game of Thrones prequel series House of the Dragon “The thrill of Fire & Blood is the thrill of all Martin’s fantasy work: familiar myths debunked, the whole trope table flipped.”—Entertainment Weekly Centuries before the events of A Game of Thrones, House Targaryen—the only family of dragonlords to survive the Doom of Valyria—took up residence on Dragonstone. Fire & Blood begins their tale with the legendary Aegon the Conqueror, creator of the Iron Throne, and goes on to recount the generations of Targaryens who fought to hold that iconic seat, all the way up to the civil war that nearly tore their dynasty apart. What really happened during the Dance of the Dragons? Why was it so deadly to visit Valyria after the Doom? What were Maegor the Cruel’s worst crimes? What was it like in Westeros when dragons ruled the skies? These are but a few of the questions answered in this essential chronicle, as related by a learned maester of the Citadel and featuring more than eighty all-new black-and-white illustrations by artist Doug Wheatley. Readers have glimpsed small parts of this narrative in such volumes as The World of Ice & Fire, but now, for the first time, the full tapestry of Targaryen history is revealed. With all the scope and grandeur of Gibbon’s The History of the Decline and Fall of the Roman Empire, Fire & Blood is the the first volume of the definitive two-part history of the Targaryens, giving readers a whole new appreciation for the dynamic, often bloody, and always fascinating history of Westeros. Praise for Fire & Blood “A masterpiece of popular historical fiction.” —The Sunday Times “The saga is a rich and dark one, full of both the title’s promised elements. . . . It’s hard not to thrill to the descriptions of dragons engaging in airborne combat, or the dilemma of whether defeated rulers should ‘bend the knee,’ ‘take the black’ and join the Night’s Watch, or simply meet an inventive and horrible end.”—The Guardian


Pdf ebook: Girl Code

Pdf download ebook Girl Code

Summary: A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who

  • Author : Andrea Gonzales,Sophie Houser
  • Publisher: HarperCollins
  • ISBN: 0062472488
  • Genre: Young Adult Nonfiction
  • Number of Pages: 288
  • Language: English
  • Views: 1199
  • Downloads: 1199
  • GET BOOK

Description: A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more. Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity. A Junior Library Guild selection A Children's Book Council Best STEM Trade Book for Students K-12


Pdf ebook: The Creators

Pdf download ebook The Creators

Summary: The Creators: The Story of The Origin By: Ali Al-Izzi The actions of the story take place in what is currently called Mesopotamia billions of years in the

  • Author : ALI AL-IZZI
  • Publisher: Dorrance Publishing
  • ISBN: 1637646968
  • Genre: Fiction
  • Number of Pages: 136
  • Language: English
  • Views: 563
  • Downloads: 563
  • GET BOOK

Description: The Creators: The Story of The Origin By: Ali Al-Izzi The actions of the story take place in what is currently called Mesopotamia billions of years in the past. The actions start when two men named Gabi and Naro go out to hunt in order to secure food and needed resources for living. They accidentally come in contact with creatures from a different space civilization. This is the first meeting between humans and those creatures. However, after the meeting, humans experienced essential transitional changes in their civilization as they become more civilized and progressed. Akhmon, is a boss of one of the clans who disseminated the existence of what he names gods to the other groups of humans and became the mediator between the Aliens and humanity. Many years later, humans denied the gifts of the Aliens and set out war against them under the control of Rakiton who took over the throne when his Father, Akhmon passed away. The Aliens experienced unexpected actions from humans and made a final decision regarding the future of humans on Earth. The actions continue in the later chapters resulting in catastrophes on Earth.


Pdf ebook: Rise of the Videogame Zinesters

Pdf download ebook Rise of the Videogame Zinesters

Summary: "Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and b

  • Author : Anna Anthropy
  • Publisher: Seven Stories Press
  • ISBN: 1609803736
  • Genre: Games & Activities
  • Number of Pages: 208
  • Language: English
  • Views: 1911
  • Downloads: 1911
  • GET BOOK

Description: "Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture." —Patrick Alexander, Eegra.com "Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games." —Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter" "These days, everybody can make and distribute a photograph, or a video, or a book. Rise of the Videogame Zinesters shows you that everyone can make a videogame, too. But why should they? For Anna Anthropy, it's not for fame or for profit, but for the strange, aimless beauty of personal creativity.” —Ian Bogost, Director, Graduate Program in Digital Media, Georgia Institute of Technology "Rise is a great guidebook to understanding—and more importantly, participating in—this dynamically evolving culture." —Jim Munroe, co-founder of the Hand Eye Society and the Difference Engine Initiative “Here, Anna Anthropy demonstrates how people from every background and walk of life are breaking free of the commercial cowardice of major publishers, and bringing their individual visions of the game to life. . . . If game design is to be an art, as those of us who love games fervently hope, it must be rescued from its crushing commercial pressures. You can be a part of its future.” —Greg Costikyan, author of I Have No Mouth and I Must Design "Anna gives the world of video games a crucial perspective from her seat of authority within outsider culture, and illustrates how essential it is for the space to empower voices of all kinds if it is to evolve." —Leigh Alexander, editor-at-large of Gamasutra